If a unit with 1 Might + Shield 1 (total 2 Might during combat) gets hit by Stupefy (-1 Might), does it stay at 1 Might after combat ends and loses Shield, or does it go to 0 Might?
Ruling: When Stupefy resolves on a unit with 2 Might (1 base + Shield 1), it reduces to 1 Might. After combat ends and the unit loses Shield (and thus the +1 Might from being a defender), it goes to 0 Might until Stupefy's effect wears off.
Sequence:
- Unit has 1 Might + Shield 1 = 2 Might during combat
- Stupefy resolves, reducing it to 1 Might
- Combat ends, unit loses Shield/defender status
- Unit drops to 0 Might (stays alive until end of turn when Stupefy wears off)
Nuances:
- A unit at 0 Might stays on the board; it requires non-zero damage to die
- Negative Might is treated as 0
- A unit with 0 Might still has its Might defined (value 0) for purposes of cards that affect units with Might
- Equipment and similar effects can still target units with 0 Might