When Switcheroo is used on a unit with an Assault bonus, does the opponent's unit gain the Assault bonus again after switching might values?
Ruling: When Switcheroo switches might values, the Assault bonus is not reapplied. The attacking unit keeps its Assault bonus but now applies it to the switched (lower) might value.
Sequence:
- Assault bonus is applied when a unit enters combat as an attacker
- Switcheroo switches the current might values of both units
- The Assault bonus remains active but is now calculated from the new (switched) might value
- The unit that was originally attacking maintains the Attacker designation with Assault, but at reduced effectiveness
Nuances:
- If a unit with Assault 2 has 4 total might (2 base + 2 Assault) and switches with a 1 might unit, the result is: the attacking unit has 1 might with Assault 2 (still 1 might total), and the other unit has 4 might
- If the attacking unit then loses the Attacker designation (e.g., via Flash), it would lose the Assault bonus entirely