If a unit has damage marked on it from a spell, and then Watcher reduces its Might, does the unit die?
Ruling: Yes, the unit dies. When damage marked on a unit is greater than or equal to its Might, it dies. Might values can change, and if they decrease while damage is marked, it can kill the unit.
Sequence:
- A 4 Might unit has 3 damage marked on it from a spell
- Watcher is played, reducing the unit's Might to 1
- The unit now has 3 damage marked and 1 Might
- Since damage (3) >= Might (1), the unit dies
Nuances:
- There is no "health" stat in Riftbound; damage and Might are separate values
- Damage marked on a unit does not reduce its Might value
- A unit dies when damage marked equals or exceeds its current Might, regardless of how the Might changed