Can Switcheroo be countered by Not So Fast?
Yes, Switcheroo can be countered by Not So Fast.
According to RiftJudge FAQ #2005, Switcheroo explicitly chooses (targets) units when it is played. Because it targets units, it meets the requirement for Not So Fast, which states it can "Counter an enemy spell or ability that chooses a friendly unit or gear."
Why this interaction works:
- Targeting: Unlike spells such as Cull the Weak (which do not target), Switcheroo requires the player to select two specific units as targets when the spell is placed on the chain.
- Reaction Timing: Because Switcheroo is a spell that targets, it is a legal target for Not So Fast. You must play Not So Fast while Switcheroo is still on the chain (before it resolves).
- Resolution: If Not So Fast is played, Switcheroo is countered. Per Rule 412.1, the countered spell does nothing and is placed in the Trash, and the energy spent to play it is not refunded.
Note: I could not fully verify the reference to FAQ #2962 or the specific battlefield location requirement against the retrieved rules.