Can I play a unit to a battlefield from the trigger of Baited Hook if I sacrificed the only unit at that battlefield?
Ruling: Yes, you can play a unit to that battlefield using Baited Hook even if you sacrificed the only unit there. Because the game is in a Closed State while the ability resolves on the chain, you do not lose control of the battlefield when it becomes temporarily unoccupied.
Sequence:
- You activate Baited Hook by paying its costs and declaring a target friendly unit to kill
- The ability begins to resolve (game enters Closed State with active chain)
- The targeted friendly unit is killed and sent to the trash
- You look at the top 5 cards of your Main Deck
- You choose a unit with appropriate Might (up to 1 more than the killed unit's Might) and play it
- You may place that unit at the now-vacant battlefield or any other battlefield you control
- The chain resolves and the game returns to Open State
Nuances:
- The killing of the unit is not a cost but occurs during resolution of the ability
- Battlefields only become uncontrolled when empty during an Open State, not during a Closed State
- As long as a chain exists (ability or spell resolving), control of battlefields is locked
- This same principle applies to other effects like Arcane Shift that temporarily vacate battlefields during resolution