If a unit has damage marked on it and Thousand Tailed Watcher reduces its Might below the marked damage, does the unit die despite TTW's 'minimum of 1 Might' clause?
Ruling: Yes, the unit dies. Damage is "marked" on units rather than reducing their Might directly. When a unit's Might becomes less than or equal to the damage marked on it, the unit dies during cleanup.
Sequence:
- Unit starts at 8 Might with 6 damage marked on it
- TTW reduces the unit's Might by 3, bringing it to 5 Might (minimum 1 Might only prevents going below 1)
- During cleanup after TTW's effect resolves, the game checks if marked damage (6) is greater than or equal to the unit's Might (5)
- The unit dies because marked damage exceeds its current Might
Nuances:
- Damage doesn't reduce a unit's Might value; it exists as a separate "marked" value tracked on the unit
- The "minimum of 1 Might" clause on TTW only prevents the Might reduction itself from going below 1, it doesn't protect the unit from death due to marked damage