If I have a sprite in a battlefield with a hidden Sprite Call, how would that resolve? Can I react with Sprite Call to my sprite's death and keep a new sprite on the battlefield?

Yes, you can react to your Sprite's Temporary trigger by playing Sprite Call from its hidden state, and the new Sprite will survive the current turn.

The Interaction

Temporary is a triggered ability (Rule 742.1). When the Temporary effect triggers at the start of your Beginning Phase, it is placed on the chain as a pending item. Because it is on the chain, you are permitted to play Reaction speed effects in response to it.

When you play your hidden Sprite Call in response to the Temporary trigger, it is added to the top of the chain. Because the chain resolves in a Last-In, First-Out (LIFO) order (Rule 336.1), your Sprite Call resolves first.

Sequence of Events

  1. Beginning Phase: The Temporary ability of your existing Sprite triggers and is placed on the chain.
  2. Reaction: You play your hidden Sprite Call in response. It is placed on top of the chain.
  3. Resolution (LIFO):
    • The Sprite Call resolves first, summoning a new Sprite to the battlefield.
    • The original Temporary trigger then resolves, killing the original Sprite.
  4. Result: The new Sprite enters the battlefield after the Temporary trigger window for that phase has already passed. Therefore, it will not be checked for Temporary until the start of your next turn.

Important Clarifications

  • LIFO Resolution: The rule governing the resolution of the chain is Rule 336.1, which states: "The newest item on the Chain resolves." This is the standard mechanic for LIFO resolution in Riftbound.
  • Temporary Keyword: While the Temporary keyword is defined as "Kill this at the start of... Beginning Phase" (Rule 742.1.b), the FAQ confirms that this trigger creates a chain that players can respond to (FAQ #6422, #2751).
  • Hidden Restrictions: Per Rule 737.1.d.3, when you play a hidden spell that causes you to play a unit, you must play that unit at the same battlefield where the spell was hidden. You cannot choose a different battlefield or your base.