How does Get Excited! work? Is discarding the cost? Does discard happen at resolution? Is target chosen at resolution too?
Here is how Get Excited! works based on the official rules and FAQs:
Is discarding a cost?
No. The discard is not a cost. It is part of the spell's resolution. Because it is not a cost, you do not have to discard anything if the spell is countered or "defied" (prevented from resolving).
Does the discard happen at resolution?
Yes. You do not choose or reveal the card you are discarding until the moment the spell resolves. This means your opponent will not know how much damage the spell will deal until it is already resolving and it is too late for them to react to the damage amount.
Is the target chosen at resolution?
No. You must declare the target when you play the spell and put it on the chain.
Sequence of Play
- Cast: You play Get Excited! and declare your target.
- Chain: The spell is placed on the chain.
- React: Your opponent has the opportunity to react (e.g., by using a defensive spell or ability).
- Resolve: If the spell resolves, you then choose and discard a card from your hand. You deal damage to the target equal to the Energy cost of the discarded card.
Important Nuances:
- Invalid Targets: If your target is removed or becomes invalid before Get Excited! resolves, the spell still resolves, and you must still discard a card (though no damage will be dealt).
- No Fizzling: In Riftbound, spells do not "fizzle." They resolve and do as much as they can. If the target is gone, the damage effect simply fails to find a target, but the discard effect still occurs.
- Information: Because the discard happens at resolution, you can change your mind about what card to discard right up until the moment of resolution.