I have Vex Cheerless in combat vs a unit with deflect. If I target the deflect unit with Frigid Touch, what is the total cost I have to pay to cast it?
To determine the total cost to play Frigid Touch while Vex, Cheerless is in combat and targeting a unit with Deflect, we follow the standard cost-finalization process (FEPR).
Assuming the unit has Deflect 1 (the default value if not specified):
1. Start with Base Cost
- Base Cost: 2 Energy.
2. Apply Additional Costs
- Deflect: Deflect is a mandatory additional cost. Targeting a unit with Deflect 1 adds 1 Power to the cost.
- Current Total: 2 Energy + 1 Power.
3. Apply Discounts
- Vex, Cheerless: Her ability reduces the cost of friendly spells by 1 Energy and 1 Power (to a minimum of 1 Energy).
- Application: According to Rule 356.4 and the clarification in the 2026-03-30 Patch Notes, discounts are applied to the total cost.
- Calculation:
- (2 Energy + 1 Power) - (1 Energy + 1 Power) = 1 Energy + 0 Power.
Final Cost
The total cost to play Frigid Touch is 1 Energy.
Important Nuances:
- Minimum Cost: Per RiftJudge FAQ #8596, Vex's discount reduces the total cost, but the spell's base Energy cost has a minimum of 1 Energy. Since your final cost is 1 Energy, this requirement is satisfied.
- Deflect: As established in RiftJudge FAQ #8596, Deflect is a mandatory additional cost that must be included before applying discounts. Vex's discount is then applied to the total cost, effectively offsetting the Deflect cost.
- Repeat: If you choose to pay the Repeat cost for Frigid Touch, that is a separate optional additional cost. If you choose to repeat the spell and target the same unit with Deflect again, you would have to pay the Deflect cost a second time for that second targeting instance (Rule 735.1.c / RiftJudge FAQ #9189).