Does Deathknell proc before or after damage cleanup in a combat showdown?

According to the official rules governing combat and cleanup in Riftbound, the interaction between Deathknell and healing is as follows:

The Definitive Sequence

When a unit with Deathknell sustains lethal damage in combat, the process follows this sequence:

  1. Combat Damage Step: Combat damage is dealt to units (Rule 460.2.d).
  2. Combat Cleanup (Outstanding Tasks):
    • Triggering Deathknell: Units with lethal damage trigger their Deathknell abilities. These are added to the chain as Pending Items (Rule 323.4, Rule 808.1.d.2).
    • Killing Units: Units with lethal damage are killed and placed in the trash (Rule 323.5).
    • Healing: Surviving units are healed (Rule 461.1.a.1, Rule 323.5 sequence).
  3. Resolution: After all Combat Cleanup tasks are complete, the game returns to the FEPR (Finalize, Execute, Pass, Resolve) process, and the Deathknell triggers on the chain are resolved (Rule 808.1.d.3).

Addressing the FAQ Contradictions

There has been historical ambiguity in community FAQs regarding this timing. Please note the following for your games:

  • Why the confusion: Some older FAQs (like #9244) suggested Deathknell resolved while damage was still marked. However, this has been officially clarified by subsequent rules updates (specifically regarding the FEPR process and the "Pending Items" system).
  • Healing vs. Resolution: While the trigger for the Deathknell is identified and placed on the chain during the cleanup (before healing), the resolution of the effect—where the card text actually executes—happens after the healing step is completed.
  • The "Post-Heal" Reality: As stated in FAQ #9514 and FAQ #9786 (which represent the current authoritative interpretation), healing occurs before Deathknell abilities resolve. Consequently, a Deathknell effect cannot "finish off" an enemy unit that survived the combat damage, because the healing step clears that damage before the Deathknell resolves.

In summary: Deathknell abilities trigger during the cleanup (alongside the kill action), but they resolve only after all units have been healed.

FAQ #9979May 2, 2026