BrowseChatAskLeaderboardReviewHelp
Sign In

Menu

BrowseChatAskLeaderboardReviewHelpSign In
Browse/Leaderboard/γ€” π—§ΝŸπ—₯π—”Μ…π—–π—žΝŸπ—₯π—œΜ…π—¦π—˜ 〕
γ€” π—§ΝŸπ—₯π—”Μ…π—–π—žΝŸπ—₯π—œΜ…π—¦π—˜ 〕
γ€” π—§ΝŸπ—₯π—”Μ…π—–π—žΝŸπ—₯π—œΜ…π—¦π—˜ 〕
userCareer 0Β·Season 0Season 1
0

Accuracy Streak

+0 settle bonus Β· best 0

Activity Β· 0 days

Best 0

Recent Activity

But, I suppose the nuance here is that Imperial Decree is a triggered ability- Imperial Decree doesn't cause a unit to die in the next clean up, because the trigger has to first finalize and resolve after the combat special cleanup?September 8, 2026This one is definitely confusing. Per rule 142.4.a: "Lethal Damage is the amount of marked Damage that will cause a unit to die in a cleanup". Per rule 142.4.c: "Some effects may alter this amount. These effects will refer to the amount of damage needed to kill a unit. Example: Elder Dragon’s passive ability reads β€œAny amount of your damage is enough to kill enemy units.” This alters the Lethal Damage value for enemy units that have damage marked by you." Elder Dragon's effect makes the unit's effective lethal damage 1, so I don't see why the same wouldn't be for Imperial Decree. This suggests that Imperial Decree should, for example, let you assign 1 damage to an enemy Tank unit and assign the rest to an enemy non-tank unit during the same combat damage step.September 8, 2026
PrivacySupportDelete accountHelp

RiftJudge was created under Riot Games' "Legal Jibber Jabber" policy using assets owned by Riot Games. Riot Games does not endorse or sponsor this project.