Browse Riftbound Rules Questions

Page 112 of 145 · 7,246 verified questions. Each links to the full ruling.

If I have Repeat on Starcross, can I target the same ally twice and send 2 units to my opponent's hand?

Yes, if you use **Repeat** on **Star-Crossed**, you can target the same friendly unit and the same enemy unit twice (or choose different targets for the second execution), and you will return those units to their owners' hands twice.

If I stole a Sprite Fountain with Akshan, will it instantly play a Sprite token on my side?

No, stealing a **Sprite Fountain** with Akshan does not trigger it to create a new Sprite token. ### Reasoning

If I bounce back from combat with Hwei, is it a move?

No, returning to your base after combat is a **Recall**, not a **Move**. According to **Rule 450** and **Rule 451**, a Recall is defined as the relocation of a permanent to its base that is explicitly not a Move. As such, it does not trigger any abilities that rely on a "Move" action.

If a player's spell gets countered do they still get the abandoned hall buff?

No, the player does not receive the buff from **Abandoned Hall**. According to **RiftJudge FAQ #10217** and **Rule 425.1.b**, a spell that is countered is not considered to have been "played." Because the triggered ability on **Abandoned Hall** requires a spell to have successfully completed its resolution process to count as having been "played," a countered spell fails to meet...

If I have Traveling Merchant and Yasuo Remorseful Attack on the battlefield where my opponent has control, can I choose either Traveling Merchant or Yasuo to resolve first?

No, you cannot choose to resolve *Traveling Merchant* and *Yasuo, Remorseful* in either order. Their abilities trigger at different times and in different game states.

The Galio Indefatigable card says I don't deal combat damage. What does it mean? And how does this card work?

**Galio, Indefatigable** possesses a static ability that modifies how he interacts with the combat system. Here is a breakdown of what that means and how he functions:

If I reveal GUARDS! does the Sand Soldier have to go to the battlefield?

Yes, if you reveal **Guards!** to play it from its hidden position, the **Sand Soldier** token it creates must be played at the same battlefield where the **Guards!** card was hidden.

Does Spellsong work with other Equipment like Boneshiver or Trinity Force?

No, **Svellsongur** does not work with other equipment like **Boneshiver** or **Trinity Force** in the way you are likely intending.

Can I over assign damage to a unit?

No, you cannot over-assign combat damage. According to **Rule 460.2.c.4**: "Units cannot have more damage assigned to them than the minimum required to constitute lethal damage unless no further units remain to have damage assigned to them."

Can I play a spell after combat damage is assigned?

No, you cannot play a spell after combat damage has been assigned. According to **RiftJudge FAQ #3998** and **FAQ #5308**, the window for playing spells (both [Action] and [Reaction]) closes once you reach the point of assigning combat damage. The combat sequence proceeds directly to damage assignment and resolution, followed by the combat cleanup/healing step. There is no window to...

If a unit is stunned can it still be moved by a spell or ability?

Yes, a stunned unit can still be moved by a spell or ability. According to **Rule 423.1**, the **Stun** status only restricts a unit in two specific ways: 1. It prevents the unit from contributing its might to combat damage (Rule 423.1.b). 2. It prevents the unit from being stunned again (Rule 423.1.a.1).

If I hidden a card and pass my turn, can I react to opponents or battlefield's beginning phase trigger right after?

To answer your question: Yes, you can react to beginning-of-phase triggered abilities, provided the trigger condition is met and it is not the same turn you hid the card.

If a unit cannot move like by Vex's ability, can it be moved by a spell or ability?

**No.** If a unit is restricted from moving by an effect such as **Vex, Apathetic's** ability, it cannot be moved by *any* means, including spells or abilities.

Can you use Yasuo Unforgiving on an ally unit?

Yes, you can use Yasuo, Unforgiven's ability on a teammate's unit in a 2v2 match. According to RiftJudge FAQ #371, "friendly" includes your teammate, meaning Yasuo can move a teammate's unit. However, there are important restrictions regarding how this works in 2v2:

Can you use Ride the Wind on an ally's unit?

To determine if you can use **Ride the Wind** on an ally's unit, we must look at the game's definition of "friendly."

Can I play Pyke Dockside Butcher in Battlefield A from hidden to Battlefield B?

No, you cannot play *Pyke, Dockside Butcher* from hidden at Battlefield A to Battlefield B. According to **Rule 811.1.d.1**, a hidden permanent (like a unit) must be played to the exact battlefield where it was hidden.

Based on the Jax Unmatched errata, can you attach an unattached equipment on the field as Quickdraw?

No, you cannot use **Quick-Draw** to attach an Equipment that is already on the battlefield. According to **RiftJudge FAQ #9085** and the definition of the keyword, **Quick-Draw** only functions when you **play** an Equipment card from your hand.

If Fiora, Victorious is defending alone on Forbidding Wastes while equipped with an item that gives +2 Might, does she retain her Mighty ability?

Ruling: Yes. Fiora retains her Mighty ability and ends with 5 Might. The Arithmetic Layer system ensures that all increases to Might are applied before all decreases, regardless of when effects become active.

If I play a unit with Ambush in response to a Deathknell trigger during combat cleanup, does it start a new showdown?

Ruling: Yes. When you play a unit via Ambush in response to a Deathknell trigger during combat cleanup, the unit enters the battlefield before the "determine combat result" step. If both players now have units present, the combat ends in "No Result" and a new combat is staged at that battlefield.

Can you play Acceptable Losses if no player controls any gear on the field?

Ruling: Yes, you can play Acceptable Losses even if no player controls any gear on the field. The card does not target anything because it instructs each player to make a choice, so no targets are required to play it. When it resolves with no gear in play, the instruction simply cannot be followed and is ignored.

If a player plays Imperial Decree after dealing damage to a unit, does that unit die?

No, that unit will not die from *Imperial Decree*. According to **RiftJudge FAQ #8633** and **#9561**, *Imperial Decree* only creates a triggered ability that kills units that take damage **after** the card has resolved and its effect has become active. It does not look back in time to check for damage that occurred before the card was played.

Let's say I want to use Lotus Trap and Deadly Flourish to deal 6 damage. Would the correct sequencing be to play Deadly Flourish first, then Lotus Trap, and due to LIFO, Lotus Trap would apply its effect before the damage from Deadly Flourish resolves?

To deal 6 damage to an enemy unit using **Lotus Trap** and **Deadly Flourish**, the order in which you play them on the chain follows LIFO (Last-In, First-Out) resolution.

Can I use Not So Fast to counter Blitzcrank's ability?

### Ruling **Yes, you can use *Not So Fast* to counter Blitzcrank’s triggered ability.** *Not So Fast* is designed to counter enemy spells or abilities that choose a friendly unit or gear. Because Blitzcrank’s "When you play me" ability chooses a unit you control, that unit is considered "friendly" from your perspective, making the ability a legal target for *Not...

If I am stunned with Stellacorn as the attacker and get pushed back to base, does that count as a move and I draw?

No, your *Stellacorn Herder* will not draw a card in that scenario. According to **Rule 450** and established RiftJudge FAQs (specifically **FAQ #10124** and **FAQ #10165**), a **Recall** (the process of moving a unit back to the base after it is stunned or fails to conquer) is strictly defined as a game action distinct from a **Move**.

Can I swap hidden cards?

No, you cannot swap hidden cards. "Swap" is a limited action that can only be performed when explicitly directed by a game effect, and there is no game rule or mechanic that allows you to swap hidden cards between battlefields or with other cards.

If I cast Death from Below and the target gets gusted, can I still replay from trash?

No, you cannot use the recast effect of **Death from Below** if the target is no longer on the battlefield when the spell resolves.

When I use FLASH on a ready unit on a battlefield, does it move back ready or does it get exhausted or does it stay in the current state it's in?

When you use **Flash** to move a ready unit from a battlefield to your base, it **stays ready**. According to RiftJudge FAQ #8882 and #6925: * When a card effect explicitly says to "move" a unit, the unit maintains its current state (Ready or Exhausted) unless the card text specifically states otherwise. * This is distinct from the "Standard Move"...

Can you repulse Call the Weak?

No, you cannot use **Repulse** to counter **Cull the Weak**. According to **RiftJudge FAQ #10429** and **FAQ #8598**, this is because **Cull the Weak** does not target.

If it is my turn and I control a battlefield and move my Irresistible Faefolk from base into that battlefield using its effect to move a Vi Peacekeeper into that same battlefield, will the Vi Peacekeeper get to stun with its effect and why?

Yes, the **Vi, Peacekeeper** will be able to use her ability to [Stun] an enemy unit. ### Explanation When you use **Irresistible Faefolk** to move an enemy **Vi, Peacekeeper** into a battlefield you control, a **Combat Showdown** begins because units from opposing players are now present at the same battlefield.

Can you dodge Hidden Blade with a Tideturner at a different battlefield?

Yes, you can dodge a Hidden Blade with a Tideturner played from hidden at a different battlefield. According to the **RiftJudge FAQ** entries (specifically FAQ #7179, #210, and #7907), Tideturner is a special case that is permitted to target units outside of its own battlefield when played from hidden. Because of this, it is an effective way to remove your...

If a person uses Barrage of Rockets and then Frigid Touch on my Yone Blademaster, does it kill it?

Yes, your **Yone, Blademaster** will be killed. ### Analysis To determine if a unit is killed, we look at **Rule 428.1.a.2** (Passive Kill) and the *Lethal Damage Modification* FAQ: A unit is killed if it has non-zero damage marked on it that is greater than or equal to its current Might.

Does Smite replace Guardian Angel effect?

No, **Smite** does not automatically replace the **Guardian Angel** effect. When a unit equipped with Guardian Angel would die—whether from combat damage, a spell like **Smite**, or any other effect—you are faced with two competing replacement effects:

Can you play Tokens made from Arise! to a battlefield you control?

Yes, you can play the Sand Soldier tokens created by **Arise!** to a battlefield you control. According to standard rules for playing units, you are permitted to play units directly to any battlefield you already control. While tokens are not cards, Rule 182.1.a states that they are played following all applicable steps for playing a card. As confirmed by **RiftJudge...

Moonfall was cast on a battlefield. A new unit enters. It either ambush or just ride the wind. Does it still get minus 2?

No, a unit played at or moved to a battlefield *after* **Moonfall** has finished resolving does not receive the -2 Might penalty.

If my opponent plays Elder Dragon and I play Janna Savior in response to the targeted Lillia Fae Fawn, would Janna heal Lillia and Lillia lives? Or would Lillia die from Elder's initial target?

To answer your question: **No, healing Lillia, Fae Fawn with Janna, Savior will not save her from the damage dealt by Elder Dragon’s play effect.**

If Vex Apathetic is on a battlefield and I play Mirror Image, is the unit stunned?

Yes, the Reflection unit token created by **Mirror Image** will be stunned if your opponent controls **Vex, Apathetic** and that unit is located at a battlefield.

If I baited hook a deathknell unit what resolves first?

When you use **Baited Hook** to kill a unit with **Deathknell**, the resolution order is fixed by the rules of the chain (LIFO—Last In, First Out). You do not have a choice to resolve the reveal effect before the Deathknell trigger.

Can I gank over at the same time as I go into a battlefield from my base for a showdown?

Yes, you can. You can simultaneously move units from your base and units with **Ganking** from another battlefield to the same destination.

Can you activate Singularity if I have only one unit?

Yes, you can activate (play) **Singularity** if you have only one unit. According to the official RiftJudge FAQs (specifically FAQ #9075, #8602, and #5969), the phrase "up to two units" means you can choose to target 0, 1, or 2 units. You are not required to have two targets available to play the spell, nor are you forced to target...

Does Jhin legend ability count Repeat costs as total paid or what is written on card?

Yes, the energy spent on **Repeat** costs counts toward the energy spent to play the spell for the purpose of triggering **Jhin, Meticulous Killer's** legend ability.

If I react to Drag Under with Tideturner to move my unit to the other battlefield, does the unit still die?

Yes, the unit will still die. According to **RiftJudge FAQ #7179**, when a spell like **Drag Under** targets a unit at a battlefield, the targeting requirement is simply "a unit at a battlefield." The spell does not lock the unit into staying at that specific battlefield.

When playing 2v2, can you share gold for each other's recycle cost?

No, you cannot share resources or use your teammate's resources to pay for your own costs in 2v2. According to Rule 484.8.c, **"Control is not shared"** in 2v2. Each player maintains their own Rune Pool and acts as an individual controller of their own cards and resources. While teammates can communicate and coordinate, they cannot draw from each other's Rune...

Does Death from Below trigger multiple times?

Yes, *Death from Below* can trigger and be played multiple times in a single turn, provided you have the necessary resources.

If I conquer Targon's Peak with Ivern and change the battlefield to a brush at the end of my turn will I still ready 2 runes for the conquer?

Yes, you will still ready up to 2 runes. According to **RiftJudge FAQ #9525**, triggered abilities are independent of their source once they have triggered and been placed on the chain.

For Daisy, does the cost reduction count as 1 per? or up to 1 per token? So can it be more than 4 reduction?

To determine how Daisy's cost reduction works, we look at her ability: *"Reduce my cost by [1] for each of the following tags among your units — Bird, Cat, Dog, and Poro."*

How does Thrill of the Hunt ruling happen with Imperial Decree and Bellows Breath?

To determine how *Thrill of the Hunt* interacts with *Imperial Decree* and *Bellows Breath*, we must follow the chain and the rules governing targeting.

I get my Aurora that was stolen by Akshan back via Elder Dragon played by Aurora at the end of turn, does the Aurora I got back still trigger?

No, the *Dazzling Aurora* you regained will not trigger again this turn. According to **RiftJudge FAQ #6040**, *Dazzling Aurora* has an end-of-turn trigger that only triggers once at the end of the turn. Once that trigger condition has been checked and the trigger has resolved for the turn, it cannot trigger again, even if you regain control of the card...

Can you react to the trigger of Treasure Trove?

Yes, you can react to the trigger of **Treasure Trove**. According to **RiftJudge FAQ #2743**, both the activated ability ("Kill this") and the "When this leaves the board" triggered ability create a chain, allowing players to respond with reactions to either.

What happened when I remove the target from Mirror Image?

When you remove the target of **Mirror Image** (e.g., by bouncing it to a hand or killing it) after the spell has been played but before it resolves, the following happens:

For Blood Money, do I choose the unit on cast or during resolution? Let's say I target a lonely Poro first, then the opponent uses Discipline on it, can I change target?

You must choose the target for **Blood Money** when you play it (on cast/finalization), not during resolution. According to **Rule 355.6** and **Rule 355.8**, you must choose valid targets for a spell or ability when finalizing it onto the chain. Once a target is declared and the spell is on the chain, that target is locked in.

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