Browse Riftbound Rules Questions

Page 77 of 128 · 6,389 verified questions. Each links to the full ruling.

Can I play Teemo Scout hidden champion unit from champion spot to battlefield as long as I pay for the hidden?

Yes, you can hide a unit with the **Hidden** keyword directly from your Champion Zone. According to **Rule 737.1.b**: > "While this card is in your hand or in the Champion Zone on your turn during an Open State, you may pay [A] to hide this facedown at a battlefield you control..."

If I move a battlefield open and my opponent activates Ride the Wind and move a unit, what unit is attacker and defender?

When you move a unit to an open battlefield and your opponent uses **Ride the Wind** to move a unit there during the resulting showdown, the attacker and defender designations are determined as follows:

If I Akshan an opponent's gear, using Pack of Wonder to return my opponent's gear to my hand, play my opponent's gear, then kill off my Akshan, does my opponent's gear return to their field?

### The Ruling **No, the gear does not return to the opponent's field.** When you play a gear, it enters play under your control as its controller. Killing your Akshan does not return the gear to the opponent's field because the control-change effect from Akshan is no longer relevant to that specific instance of the card.

If I equip Brutalizer and then re-equip it using Jax's legend ability, do I get +2 or +4 might?

You do not get +4 Might. When you re-equip *Brutalizer* using Jax's legend ability, your unit will have a total of +3 Might from the *Brutalizer* (its base +1 Might and its conditional +2 Might).

If a card returns my spell (defy) to my hand, can I use it again in the same chain, or does the whole chain have to resolve first?

Yes, you can use the *Defy* again in the same chain if it is returned to your hand. You do not have to wait for the entire chain to resolve.

Can you stun the attacking unit when they are defending during a Showdown?

Yes, you can stun a unit that has the "Attacker" designation even if it is currently participating in a showdown.

If an opponent moves his unit to a Reavers Row, and I have an Overzealous Fan on Row, can I order defender triggers and do Fan's ability before Reavers Row?

Yes, you can choose the order in which these triggers are placed on the chain. According to **RiftJudge FAQ #1695**, when you control both **Reaver's Row** and **Overzealous Fan** and an opponent attacks into that battlefield, both abilities trigger as "When I defend" (or "When you defend here") triggers. As the controller of these triggers, you decide the order in...

One Nocturne vs Ravebloom Student at a Battlefield - Wages of Pain + Called Shot on Ravebloom side was used, with Wages of Pain being directed at Nocturne. Who wins and why?

To determine the outcome of this interaction, we must evaluate the state of the units based on their Might and the damage dealt by the spells.

If I held a Battlefield from my turn and passed my turn, the Battlefield was then taken over by my opponent and they scored a point, can I Ride the Wind a unit to conquer and gain another point from that Battlefield?

Yes, you can use *Ride the Wind* to move a unit to a battlefield, conquer it, and score a point, even if you already scored at that battlefield during your own turn.

Can you react with a chosen champion from the champion zone?

Yes, you can react with a Chosen Champion from the Champion Zone, provided that the Champion card itself possesses the **Reaction** keyword.

If you shuffle your discard because it was empty to draw, does the chosen unit go back in the shuffled deck?

When you run out of cards in your Main Deck while attempting to draw, you trigger a **Burn Out**. This is a specific game mechanic that replenishes your deck using your trash.

If Akshan steals one of my equipments and then attaches it to another unit using Jax, when Akshan dies do I gain control of the equipment again?

Yes, when the Akshan that stole your equipment leaves the board, you regain control of that equipment. According to the ruling in **FAQ #694** and **FAQ #5396**, control-change effects are tied to the source that created them (in this case, the Akshan). When that source leaves play, the control-change effect stops applying.

Does Rell have to pay power costs for equipment in hand when using ability?

To determine if you must pay the Power cost for an Equipment played via Rell, Magnetic's ability, we must look at the specific wording of her ability and the rules regarding "ignoring costs."

If a unit I kill for the equip cost for Blade of the Ruined King is saved by Soraka, do I still get to equip it?

Yes, you still successfully equip *Blade of the Ruined King* if the unit you kill for the cost is saved by *Soraka*.

Can you move equipment that is attached with Forged of the Fluff battlefield?

Yes, you can move equipment that is already attached to a unit using the ability granted by the **Forge of the Fluft** battlefield.

If I activate Overzealous Fan ability, can I react with a Hidden Tideturner in the other battlefield to change with Fan and Fan continues pushing back the unit in first battlefield?

Yes, you can react with a hidden Tideturner to swap it with Overzealous Fan, and Overzealous Fan's ability will still resolve successfully.

Does Ride the Wind let you move from battlefield to battlefield?

Yes, **Ride the Wind** allows you to move a unit from one battlefield to another. According to multiple RiftJudge FAQs (such as FAQ #7631, #1682, and #1188), the restriction against moving between battlefields applies only to the **Standard Move** action. Spells and abilities, such as Ride the Wind, are not restricted by the rules governing standard movement and can move...

During a combat showdown, do "when I defend" triggers go on the stack first or do the "when I attack" triggers go first?

During a combat showdown, "when I attack" triggers are added to the chain first, followed by the "when I defend" triggers.

With Teemo Strategist, how many times does he need to pay Deflect cost for his ability?

Based on the official FAQ for **Teemo, Strategist**, you pay the **Deflect** cost only **one time**, regardless of how many Hidden cards are revealed or how much total damage is dealt.

Can a unit be buffed +2?

No, a unit cannot be buffed +2. According to **Rule 702.3**, there can only be one Buff on a unit at a time. Furthermore, **Rule 703** states that each Buff individually contributes exactly +1 Might to a unit.

Can you not activate Thousand Tail Watchers effect on one of your units so fast?

No, you cannot use **Not So Fast** to counter the "When you play me" ability of **Thousand-Tailed Watcher**. According to the official ruling (FAQ #8449 and #8512):

What happens when my Dazzling Aurora triggers if I don't have any units left in deck?

Based on the Riftbound rules and FAQs regarding **Dazzling Aurora**, here is what happens if you have no units left in your deck when its end-of-turn trigger resolves:

If I hide a Hidden Blade to a battlefield, can I only target a unit at the battlefield it was hidden?

Yes, when you play **Hidden Blade** from its hidden state, you can only target a unit at the battlefield where it was hidden.

If I reveal a hidden card on opponent's turn, does it count toward Viktor Innovator's passive? And if the opponent then plays a counter spell, does the passive still proc?

### 1. Does revealing a hidden card on your opponent's turn count toward Viktor, Innovator's passive? **Yes.** Playing a card from hidden counts as playing a card. According to **FAQ #4541** and **FAQ #8500**, playing a card from hidden is a valid way to "play a card," which triggers Viktor, Innovator's ability.

If a second Forecaster is played onto the field, would that player have Vision 2 or two separate instances of Vision 1?

If a second **Forecaster** is played onto the field, you will have two separate instances of **Vision**. According to **Rule 743.2**, "Multiple instances of Vision trigger separately." This means that when you play a Mech, each Forecaster's ability will trigger as an individual, independent event on the chain.

How does Whirlwind the spell work in 1v1 and 2v2 scenarios?

Whirlwind functions identically in both 1v1 and 2v2 scenarios regarding its core mechanics: it does not target, and it relies on players making choices during resolution.

If I am at 7, opponent is at 6, captures both battlefields, then on my action I conquer the open battlefield, as they were conquering their 8th point, I ride the wind. Do I get to 8 first?

No, you do not win the game by reaching 8 points this way. According to **Rule 448.1.b.2** and the associated RiftJudge FAQs (such as **FAQ #198** and **FAQ #320**), you cannot win the game by conquering a battlefield on your opponent's turn if you are at 7 points. To win via a "Conquer" action when you are at 7 points,...

Is not so fast countering Beast's Bellow effect on their own unit or the total effect?

When you use **Not So Fast** to counter the triggered ability of **Beast Below**, it counters the entire ability. ### Ruling According to **RiftJudge FAQ #4968**, when countering an ability with multiple effects or targets, the entire ability is countered as a single item on the chain. You cannot selectively counter only one portion of the ability.

Can you react to playing your own unit to trigger its Legion effect?

No, you cannot react to playing a unit to trigger its Legion effect. According to **RiftJudge FAQ #1526**: * Legion triggers do not go on the chain if the Legion condition is not already met when the card is played. * You cannot respond to activate Legion after playing the card.

If you use Ornn Fire Below the Mountain ability on turn 1 does the added power stay on your next turns?

No, the power added by Ornn's "Fire Below the Mountain" ability does not stay in your rune pool for your next turn.

Opponent uses Bellows Breath and targets a unit at base. I react with a Tideturner at a bf and swap the targeted unit and the Tideturner. Does the targeted unit take damage?

### Ruling **Yes, the targeted unit takes damage.** According to **FAQ 7422**, the "same location" requirement for **Bellows Breath** is a targeting restriction, not a resolution requirement. If a target moves after the spell is placed on the chain, the spell still resolves and tracks the target to its new location to deal damage.

If I play Piercing Light repeated, target a single unit at a battlefield and one at base, and I kill the one at the battlefield with the first instance, will the second repeated instance not deal any damage to the unit at base, or will it still deal the damage?

The second instance of damage will still be dealt to the unit at the base. According to **FAQ 1752** and **FAQ 6490**, *Piercing Light* with *Repeat* is treated as a single, all-in-one spell resolution. The spell performs its instructions twice during that single resolution, and no cleanup (which would remove units from the board) occurs between these two executions.

Does Janna remove might reductions done earlier that turn when she heals?

No, Janna's healing ability does not remove Might reductions applied earlier in the turn. According to **RiftJudge FAQ #560**: * **Ruling:** Healing does not remove negative Might effects. Healing only removes marked damage from units. * **Nuances:** Negative Might effects (such as Stupefy or Smoke Screen) are not considered damage; they are stat modifications or debuffs. Healing specifically targets marked...

Can you play a spell before the beginning phase?

No, you cannot play a spell before the Beginning Phase. According to the game structure defined in **Rule 315**, the turn begins with the **Awaken Phase**, followed immediately by the **Beginning Phase**. There is no phase or priority window that exists before the Awaken Phase begins.

If an exhausted unit is moved to another battlefield after already having moved once, does it attack again?

Yes, an exhausted unit can enter combat if moved by a card effect, and it will become an attacker in that combat.

If you kill Brynhildr before his when you play resolve, does when you play not work?

Yes, Brynhir Thundersong's "When you play me" ability will still resolve even if Brynhir is killed after the ability has been placed on the chain.

Does a gear with deathknell die when the unit is killed or does the deathknell effect activate from the death of the unit and the gear survives?

When a unit equipped with a piece of gear that has a **Deathknell** ability dies, the **Deathknell** effect triggers because the unit itself has gained that ability.

When playing Cull the Weak, which player has to choose first?

When playing **Cull the Weak**, the choice of which unit to kill is made by each player during the resolution of the spell.

What counts as choosing a unit?

In *Riftbound*, "choosing" a unit is synonymous with **targeting** it. When a card instructs you to choose one or more specific game objects to affect, those objects are considered targeted (Rule 352.6).

How exactly does Leona's stun ability work? When she enters a Battlefield with an enemy, does that enemy not do any damage? Is that it?

Based on your description, you are referring to **Leona, Determined**. To answer your question: Yes, when Leona, Determined attacks, her ability triggers and stuns an enemy unit at that location. A stunned unit does not deal combat damage during that turn.

If my opponent Piercing Lights my unit at a BF and base and I reveal a Hidden Blade and kill my own unit, does the Piercing Light hit my units in base?

Yes, the *Piercing Light* will still deal its damage to the unit in the base. According to **RiftJudge FAQ #813** and **#1623**, the "then" in *Piercing Light* is a timing instruction, not a condition that requires the first target to remain valid for the second part of the effect to resolve.

If I use Ride the Wind on an exhausted Irelia, Fervent, will she get +1 from being readied, and +1 from being chosen, or just one of them?

If you use **Ride the Wind** on an exhausted **Irelia, Fervent**, she will gain a total of **+2 Might** (+1 for being chosen and +1 for being readied).

Can you use Singularity if your opponent only has 1 unit and I have 3 units?

Yes, you can use Singularity in that situation. According to the RiftJudge FAQs (specifically FAQ #7105, #2714, and #3483), "up to two units" means you can choose to target 0, 1, or 2 units. Because the card allows you to target "up to two," you are not required to have two targets available to play the spell, nor are you...

Does a unit gain the additional might from Assault if they move to an empty battlefield?

No, a unit does not gain the additional might from **Assault** if it moves to an empty battlefield. According to Rule 733.1.c, **Assault** is functionally short for "While I am an attacker, I have +X [M]." Rule 733.1.d further clarifies that "Being an attacker means the Unit has gained the Attacker designation during Combat."

In a four player game who doesn't use their battlefield?

In a four-player game, the player who does not use their battlefield is the player taking the first turn, as specified by the rules for the specific mode of play:

Can you target the same unit twice with Bellows Breath if I paid the repeat cost?

Yes, you can target the same unit twice with **Bellows Breath** if you pay the **Repeat** cost. According to the **RiftJudge FAQ #8461** and **#8454**:

Does the Relentless Pursuit move to base after conquering use the ready of the unit?

No, the move to your base granted by **Relentless Pursuit** does not use or consume the unit's "ready" ability. According to **RiftJudge FAQ #8229**, when a unit has both a printed "ready" ability (like Lucian's) and the "When I conquer, you may move me to my base" ability granted by Relentless Pursuit, they are separate triggered abilities that occur simultaneously...

If my unit dies and I use Zhonya's Hourglass or Guardian Angel to save it, does it count as choosing the unit?

No, using **Zhonya's Hourglass** or **Guardian Angel** to save a unit does not count as "choosing" or "targeting" that unit.

Can I banish units from the trash?

Yes, you can banish units from the trash. According to **Rule 414.1**, "Banishing is the action of placing a card from any zone to Banishment." Since the trash is a zone, cards (including units) located there are valid targets for banish effects, provided the specific card or ability you are using explicitly instructs you to banish from the trash.

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